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Environment / Scenery / Prop Art
Frontier Developments
/ Cobra Engine / Maya / Substance Painter / Photoshop
Responsible for Environment/ Scenery Assets & Props.
Collaborating with Art Director & Art Lead, I defined feature implementation, whilst being instrumental in look development across asset creation and themed kits.
Delivering constructive feedback, organic interactions regarding inter team reviews and strong cross department communication allowed for an improved art direction and overall gameplay for the player.






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