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Environment / Scenery / Prop Art

Frontier Developments

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/ Cobra Engine / Maya / Substance Painter / Photoshop

 

Responsible for Environment/ Scenery Assets & Props.​

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​Collaborating with Art Director & Art Lead, I defined feature implementation, whilst being instrumental in look development across asset creation and themed kits.

​​Delivering constructive feedback, organic interactions regarding inter team reviews and strong cross department communication allowed for an improved art direction and overall gameplay for the player.​​

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